

There's also a small island where you can safely put your airport to negate the effects of pollution and plane crashes.


It has the least amount of water and the river is mostly out of the way in the lower half of the map thus giving plenty of build space. Complacent Gaming Syndrome: Ask anyone who has succeeded (or at least attempted) at achieving the "Megalopolis" goal in the SNES port will tell you that the best map to use is # 061.Catharsis Factor: Nothing is more relaxing than building up a city, then imagining your rival/enemy living in one of the residences, and then unleashing a UFO attack or meteor strike on said residence.Once your crime rate is below the required level within the time period, you'll win. Also, this is the the one scenario in 2000 that doesn't require you to reach a certain population level, giving you one less thing to worry about. Just simply use the map to target high crime areas and build stations in those areas. And with all the money you rake in from legalized gambling, this shouldn't be too much of a problem. All you have to do is lower the crime rate by building lots of police stations and keeping them fully funded. Breather Level: The Las Vegas scenario in SimCity 2000.Awesome Music: From the SNES port of the original onwards when the games started shipping with background music.
